By Reza Ikhlasul Wednesday, April 22, 2015 archive Games GLSL Graphics NDK OpenGL OpenGL ES Performance Game Performance: Explicit Uniform Locations Posted by Shanee Nishry , Games Developer Advocate Uniforms variables in GLSL are crucial for passing data between the game code on the CPU ...
By Reza Ikhlasul Friday, March 27, 2015 Animation archive Games GLSL Google Play Games Graphics NDK OpenGL ES Performance Game Performance: Layout Qualifiers Today, we want to share some best practices on using the OpenGL Shading Language (GLSL) that can optimize the performance of your game and s...