By Reza Ikhlasul Thursday, April 14, 2016 Android Develop Featured Graphics NDK Optimize, Develop, and Debug with Vulkan Developer Tools Posted by Shannon Woods, Technical Program Manager Today we're pleased to bring you a preview of Android development tools for Vulkan� ....
By Reza Ikhlasul Monday, August 10, 2015 Android Android Developer Graphics vulkan Low-overhead rendering with Vulkan Posted by Shannon Woods, Technical Program Manager Developers of games and 3D graphics applications have one key challenge to meet: How comp...
By Reza Ikhlasul Wednesday, April 22, 2015 archive Games GLSL Graphics NDK OpenGL OpenGL ES Performance Game Performance: Explicit Uniform Locations Posted by Shanee Nishry , Games Developer Advocate Uniforms variables in GLSL are crucial for passing data between the game code on the CPU ...
By Reza Ikhlasul Friday, March 27, 2015 Animation archive Games GLSL Google Play Games Graphics NDK OpenGL ES Performance Game Performance: Layout Qualifiers Today, we want to share some best practices on using the OpenGL Shading Language (GLSL) that can optimize the performance of your game and s...